84 lines
2.6 KiB
C
84 lines
2.6 KiB
C
#include "common_ui.h"
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#include "ui_signing.h"
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#include "ui_nbgl.h"
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#include "network.h"
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typedef enum { PARAMETER_CONFIRMATION, SELECTOR_CONFIRMATION } e_confirmation_type;
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static nbgl_layoutTagValue_t pair;
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static e_confirmation_type confirm_type;
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static void reviewReject(void) {
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io_seproxyhal_touch_data_cancel(NULL);
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}
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static void confirmTransation(void) {
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io_seproxyhal_touch_data_ok(NULL);
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}
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static void reviewChoice(bool confirm) {
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if (confirm) {
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confirmTransation();
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} else {
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reviewReject();
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}
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}
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static bool displayTransactionPage(uint8_t page, nbgl_pageContent_t *content) {
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if (page == 0) {
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pair.item = (confirm_type == PARAMETER_CONFIRMATION) ? "Parameter" : "Selector";
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pair.value = strings.tmp.tmp;
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content->type = TAG_VALUE_LIST;
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content->tagValueList.nbPairs = 1;
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content->tagValueList.pairs = (nbgl_layoutTagValue_t *) &pair;
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} else if (page == 1) {
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snprintf(g_stax_shared_buffer,
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sizeof(g_stax_shared_buffer),
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"Confirm %s",
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(confirm_type == PARAMETER_CONFIRMATION) ? "parameter" : "selector");
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content->type = INFO_LONG_PRESS, content->infoLongPress.icon = get_app_icon(true);
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content->infoLongPress.text = g_stax_shared_buffer;
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content->infoLongPress.longPressText = "Hold to confirm";
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} else {
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return false;
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}
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// valid page so return true
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return true;
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}
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static void reviewContinue(void) {
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snprintf(g_stax_shared_buffer,
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sizeof(g_stax_shared_buffer),
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"Reject %s",
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(confirm_type == PARAMETER_CONFIRMATION) ? "parameter" : "selector");
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nbgl_useCaseRegularReview(0,
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2,
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g_stax_shared_buffer,
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NULL,
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displayTransactionPage,
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reviewChoice);
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}
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static void buildScreen(void) {
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snprintf(g_stax_shared_buffer,
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sizeof(g_stax_shared_buffer),
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"Verify %s",
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(confirm_type == PARAMETER_CONFIRMATION) ? "parameter" : "selector");
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nbgl_useCaseReviewStart(get_app_icon(true),
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g_stax_shared_buffer,
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NULL,
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REJECT_BUTTON,
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reviewContinue,
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reviewReject);
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}
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void ui_confirm_parameter(void) {
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confirm_type = PARAMETER_CONFIRMATION;
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buildScreen();
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}
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void ui_confirm_selector(void) {
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confirm_type = SELECTOR_CONFIRMATION;
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buildScreen();
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}
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