# Progress Report - Week 5: Detailed Architecture + Materials ## Date [Date] ## Week Overview Primary building modeling (20-40 buildings) and material library creation. ## Completed Tasks ### Building Modeling - [ ] Buildings 01-10 modeled - [ ] Buildings 11-20 modeled - [ ] Buildings 21-30 modeled - [ ] Buildings 31-40 modeled (if needed) - [ ] All buildings UV mapped ### Material Library - [ ] M_Building_Glass_4K material created - [ ] M_Building_Concrete_4K material created - [ ] M_Building_Metal_4K material created - [ ] Material instances created for variations ### Texturing - [ ] Buildings 01-10 textured (4K) - [ ] Buildings 11-20 textured (4K) - [ ] Buildings 21-30 textured (4K) - [ ] Buildings 31-40 textured (4K, if needed) ### Shader Variations - [ ] MFX_HeatHaze shader created - [ ] MFX_Fingerprint shader created - [ ] MFX_Weathering shader created ### Global Decals - [ ] Weathering decals created - [ ] Crack decals created - [ ] Signage decals created - [ ] Decals applied to buildings ## Progress Metrics - **Buildings Modeled**: [X]/40 - **Buildings Textured**: [X]/40 - **Materials Created**: [X]/15 - **Completion**: [X]% (target: 70-80%) ## Issues Encountered ### Technical Issues - [List any technical issues] ### Blockers - [List any blockers] ## Next Steps 1. Complete remaining buildings 2. Finalize material library 3. Begin Week 6: Lighting and atmosphere ## Notes [Additional notes] --- **Status**: In Progress **Completion**: [X]%