# Quest System - Dubai Metaverse ## Overview This document describes the simple quest/navigation system for the Dubai Metaverse project. ## System Architecture ### BP_QuestSystem **Main quest system controller** ### Components 1. **Quest Database**: Quest data storage 2. **Quest Manager**: Manages active quests 3. **Quest UI**: Quest UI system --- ## Quest Types ### Navigation Quests **Guide player to locations** #### Properties - **Destination**: Target location - **Description**: Quest description - **Reward**: Optional reward - **Status**: Active, Complete, Failed #### Implementation 1. **Quest Creation**: Create navigation quest 2. **Destination Marker**: Show destination on map 3. **Navigation Guide**: Guide player to destination 4. **Completion**: Mark complete when reached --- ### Exploration Quests **Encourage exploration** #### Properties - **Locations**: Multiple locations to visit - **Description**: Exploration description - **Progress**: Track visited locations - **Completion**: Complete when all visited #### Implementation 1. **Quest Creation**: Create exploration quest 2. **Location Markers**: Mark locations on map 3. **Progress Tracking**: Track visited locations 4. **Completion**: Mark complete when all visited --- ### Interaction Quests **Require interactions** #### Properties - **Interactions**: Required interactions - **Description**: Interaction description - **Progress**: Track completed interactions - **Completion**: Complete when all interactions done #### Implementation 1. **Quest Creation**: Create interaction quest 2. **Interaction Markers**: Mark interactions 3. **Progress Tracking**: Track completed interactions 4. **Completion**: Mark complete when all done --- ## Quest Data ### DA_Quest Data Assets **Quest data storage** ### Properties - **Quest ID**: Unique quest identifier - **Quest Name**: Quest name - **Description**: Quest description - **Type**: Quest type (Navigation, Exploration, Interaction) - **Objectives**: Quest objectives - **Rewards**: Quest rewards (optional) - **Status**: Quest status --- ## Quest UI ### WBP_QuestLog **Quest log UI widget** ### Elements 1. **Active Quests**: List of active quests 2. **Quest Details**: Selected quest details 3. **Objectives**: Quest objectives list 4. **Progress**: Progress indicators ### Display - **Position**: Screen position (side panel) - **Toggle**: Toggle quest log (M key) - **Updates**: Update in real-time --- ## Navigation System ### BP_NavigationPrompt **Navigation guidance system** ### Components 1. **Destination Marker**: Visual marker for destination 2. **Path Indicator**: Path to destination (optional) 3. **Distance Display**: Distance to destination 4. **Direction Arrow**: Direction indicator ### Implementation 1. **Set Destination**: Set quest destination 2. **Show Marker**: Display destination marker 3. **Update Path**: Update path to destination 4. **Guide Player**: Guide player to destination --- ## Quest Flow ### Quest Start 1. **Quest Trigger**: Quest is triggered (interaction, location, etc.) 2. **Quest Activation**: Quest is activated 3. **UI Update**: Quest UI updates 4. **Navigation**: Navigation system activates ### Quest Progress 1. **Objective Updates**: Objectives update as player progresses 2. **UI Updates**: Quest UI updates with progress 3. **Feedback**: Provide feedback on progress ### Quest Completion 1. **Completion Check**: Check if quest is complete 2. **Reward**: Give reward (if applicable) 3. **Quest Complete**: Mark quest as complete 4. **UI Update**: Update quest UI --- ## Integration ### With Interaction System - **Quest Triggers**: Interactions trigger quests - **Quest Objectives**: Interactions complete objectives - **Quest Dialogue**: Interactions provide quest info ### With Navigation System - **Quest Destinations**: Quests set navigation destinations - **Quest Markers**: Quests show navigation markers - **Quest Guidance**: Quests provide navigation guidance --- ## Performance Optimization ### Quest Optimization 1. **Update Frequency**: Optimize quest update frequency 2. **UI Updates**: Optimize UI updates 3. **Navigation**: Optimize navigation calculations --- ## Testing ### Quest Testing 1. **Quest Creation**: Test quest creation 2. **Quest Progress**: Test quest progress tracking 3. **Quest Completion**: Test quest completion 4. **UI**: Test quest UI --- ## Troubleshooting ### Common Issues **Issue**: Quests not starting - **Solution**: Check quest triggers - **Solution**: Verify quest system setup **Issue**: Navigation not working - **Solution**: Check navigation system - **Solution**: Verify destination markers **Issue**: Quest UI not updating - **Solution**: Check UI widget setup - **Solution**: Verify quest updates --- ## Documentation ### Quest Documentation Document each quest: - **Quest Name**: Quest name - **Type**: Quest type - **Objectives**: Quest objectives - **Rewards**: Quest rewards - **Triggers**: How quest is triggered --- **Version**: 1.0 **Last Updated**: [Current Date] **Note**: Quest system is simple and optional. Focus is on exploration and interaction rather than complex quests.