# VR Setup - Dubai Metaverse ## Overview This document describes the VR setup using OpenXR for the Dubai Metaverse project (optional feature). ## VR Support ### Overview VR support allows immersive exploration of the Dubai Metaverse using VR headsets. ### Supported Headsets - **Meta Quest**: Quest 2, Quest 3, Quest Pro - **HTC Vive**: Vive, Vive Pro - **Valve Index**: Index - **Other OpenXR**: Any OpenXR-compatible headset --- ## Setup ### Plugin Installation 1. **Enable Plugin**: - Edit > Plugins - Search for "OpenXR" - Enable plugin - Restart editor 2. **Verify Installation**: - Check plugin is active - Verify OpenXR tools available ### Project Settings 1. **VR Settings**: - Edit > Project Settings > Engine > Rendering - Enable VR support - Configure VR settings 2. **Input Settings**: - Configure VR input - Map VR controller inputs - Test VR input --- ## VR Implementation ### Player Setup 1. **VR Pawn**: Create VR-specific pawn 2. **Motion Controllers**: Set up motion controllers 3. **Teleportation**: Implement teleportation movement 4. **UI**: Adapt UI for VR ### Movement 1. **Teleportation**: Primary movement method 2. **Smooth Locomotion**: Optional smooth movement 3. **Comfort Settings**: Comfort settings (vignette, etc.) ### Interaction 1. **VR Interactions**: Adapt interactions for VR 2. **Hand Tracking**: Use hand tracking (if available) 3. **Controller Input**: Map controller inputs --- ## Performance ### VR Performance Targets - **Frame Rate**: 90 FPS (required for VR) - **Resolution**: Headset native resolution - **Latency**: Low latency (<20ms) ### Optimization 1. **Reduce Quality**: Reduce quality if needed 2. **Optimize Rendering**: Optimize for VR 3. **LODs**: Use aggressive LODs 4. **Culling**: Aggressive culling --- ## Testing ### VR Testing 1. **Headset Connection**: Test headset connection 2. **Tracking**: Test head/controller tracking 3. **Movement**: Test movement systems 4. **Interactions**: Test VR interactions 5. **Performance**: Test VR performance --- ## Troubleshooting ### Common Issues **Issue**: VR not working - **Solution**: Check OpenXR plugin - **Solution**: Verify headset connection - **Solution**: Check VR settings **Issue**: Performance issues - **Solution**: Reduce quality settings - **Solution**: Optimize for VR - **Solution**: Use VR-specific optimizations **Issue**: Motion sickness - **Solution**: Add comfort settings - **Solution**: Use teleportation - **Solution**: Reduce movement speed --- ## Documentation ### VR Documentation Document VR setup: - **Headset Support**: Supported headsets - **Setup Process**: VR setup process - **Controls**: VR controls - **Performance**: VR performance considerations --- **Version**: 1.0 **Last Updated**: [Current Date] **Note**: VR support is optional. The project can function without VR.