# Houdini Directory - Dubai Metaverse This directory contains Houdini Digital Assets (HDAs) for procedural generation. ## HDAs ### building_generator.hda Modular building generation tool. **Parameters**: - Building Type - Height - Width - Depth - Style - Details ### road_network.hda Road network generation tool. **Parameters**: - Road Width - Sidewalk Width - Road Material - Lane Count - Intersection Type ### terrain_sculpt.hda Terrain refinement tool. **Parameters**: - Terrain Resolution - Sculpting Tools - Feature Generation ## Usage 1. Import HDA to Unreal Engine via Houdini Engine plugin 2. Create HDA instance in level 3. Adjust parameters in Unreal 4. Bake to static mesh (optional) ## Requirements - Houdini installed on system - Houdini Engine plugin enabled in Unreal Engine 5.4 - Compatible Houdini version (check UE5.4 compatibility) ## Documentation See `docs/HOUDINI_PIPELINE.md` for complete workflow documentation.