4.0 KiB
4.0 KiB
Next Steps - Dubai Metaverse Project
Immediate Actions (Can Do Now)
1. Version Control Initialization
- .gitignore created
- .gitattributes created
- Initialize Git repository
- Install and configure Git LFS
- Create initial commit
- Set up remote repository (if applicable)
2. Project Configuration Files
- .editorconfig created
- requirements.txt created
- Create UE5 project template structure (text-based)
- Create Config/ directory with template .ini files
- Create Source/ directory structure (if C++ needed)
3. Directory Structure Completion
- Core directories created
- Create Content/ directory structure (templates)
- Create Config/ directory with example files
- Verify all required directories exist
4. Script Enhancement
- Core scripts created
- Test all scripts for syntax errors
- Add error handling improvements
- Create script documentation
5. Documentation Review
- All documentation created
- Verify all links work
- Check for consistency
- Create quick reference guide
Development Setup (Requires UE5)
6. Unreal Engine Installation
- Install Epic Games Launcher
- Install Unreal Engine 5.4
- Verify installation
- Test basic project creation
7. UE5 Project Creation
- Create DubaiMetaverse.uproject
- Configure project settings (Nanite, Lumen, World Partition)
- Set up Content/ folder structure
- Install required plugins
- Verify plugins work
8. Initial Configuration
- Configure DefaultEngine.ini
- Configure DefaultGame.ini
- Set up World Partition
- Test basic features (Nanite, Lumen)
Phase 1 Week 2 (Next Development Phase)
9. Geospatial Data Acquisition
- Research OpenStreetMap data for Dubai Marina
- Download OSM building data
- Download elevation data (ASTER GDEM/SRTM)
- Process OSM data using import_osm_data.py
- Process elevation data using gis_to_unreal.py
10. Blockout Creation
- Import OSM data to Unreal
- Generate terrain from elevation data
- Create building footprint meshes
- Place buildings in blockout level
- Create road network
- Validate 1:1 scale
- Test navigation flow
Automation & Tools
11. Script Testing
- Test setup_project.sh
- Test setup_ue5_project.sh
- Test validate_assets.sh
- Test import_osm_data.py (with sample data)
- Test gis_to_unreal.py (with sample data)
12. Additional Tools
- Create asset validation checklist script
- Create performance monitoring script
- Create build automation script
- Create deployment checklist script
Documentation Enhancements
13. Quick Reference Guides
- Create quick start guide
- Create common tasks cheat sheet
- Create troubleshooting quick reference
- Create command reference
14. Template Files
- Create blueprint naming template
- Create material naming template
- Create asset import checklist
- Create code review checklist
Quality Assurance
15. Project Validation
- Run all validation scripts
- Check all documentation links
- Verify naming conventions
- Test project structure
16. Team Onboarding
- Create team onboarding guide
- Create development environment setup guide
- Create contribution guidelines
- Set up communication channels
Priority Order
High Priority (Do First)
- Initialize Git repository and Git LFS
- Create UE5 project template/config files
- Test all scripts
- Create quick reference guides
Medium Priority (Do Next)
- Enhance scripts with error handling
- Create template files
- Documentation review and link checking
- Create additional automation tools
Low Priority (Nice to Have)
- Create team onboarding materials
- Create advanced tooling
- Create deployment automation
- Create monitoring/analytics setup
Last Updated: [Current Date] Status: Ready for Execution