Files
metaverseDubai/PROGRESS_REPORTS/week4_report.md

1.3 KiB

Progress Report - Week 4: Hero Landmark Modeling + Texturing

Date

[Date]

Week Overview

Cayan Tower hero asset creation with 8K textures and photoreal quality.

Completed Tasks

Modeling

  • Cayan Tower high-poly model complete
  • UV mapping complete (UDIM workflow)
  • Model exported and validated

Texturing

  • 8K texture sets created (Base Color, Normal, Roughness, Metallic, AO)
  • Glass material textures created
  • Chrome material textures created
  • Emissive textures created (if needed)
  • Textures exported and validated

Material Creation

  • M_Hero_CayanTower_Glass_8K material created
  • M_Hero_CayanTower_Chrome_8K material created
  • Materials assigned to mesh
  • Materials tested in level

Import to Unreal

  • Hero asset imported to Unreal
  • Nanite enabled and working
  • Materials assigned correctly
  • Visual quality validated

Progress Metrics

  • Model Completion: [X]%
  • Texture Completion: [X]%
  • Material Completion: [X]%
  • Visual Quality: [Rating]/10

Issues Encountered

Technical Issues

  • [List any technical issues]

Blockers

  • [List any blockers]

Next Steps

  1. Finalize hero asset details
  2. Optimize performance
  3. Begin Week 5: Primary building modeling

Notes

[Additional notes]


Status: In Progress Completion: [X]%