1.6 KiB
1.6 KiB
Progress Report - Week 6: Lighting, Atmosphere, & Weather
Date
[Date]
Week Overview
Lumen lighting setup, day/night cycle, and atmospheric effects.
Completed Tasks
Lighting Setup
- HDRI sky configured
- Directional light (sun) configured
- Lumen GI settings configured
- Lumen Reflections configured
- Lighting tested and validated
Day/Night Cycle
- BP_DayNightCycle blueprint created
- Time of day system implemented
- Sunrise preset configured (6:00-8:00)
- Daytime preset configured (8:00-17:00)
- Sunset preset configured (17:00-19:00)
- Night preset configured (19:00-6:00)
- Smooth transitions validated
Atmosphere
- BP_Atmosphere blueprint created
- Volumetric fog configured
- Humidity simulation implemented
- Atmospheric perspective configured
Heat Haze
- MFX_HeatHaze material created
- Heat distortion shader implemented
- Heat haze applied to surfaces
Post-Process
- PP_DubaiCinematic post-process volume created
- Bloom configured
- Chromatic aberration configured
- Depth of field configured
- Color grading LUTs created (time-of-day)
Progress Metrics
- Lighting Quality: [Rating]/10
- Day/Night Cycle: [X]% complete
- Performance: [X] FPS
- Visual Quality: [Rating]/10
Issues Encountered
Technical Issues
- [List any technical issues]
Blockers
- [List any blockers]
Next Steps
- Refine lighting quality
- Optimize performance
- Begin Week 7: Vehicles and water
Notes
[Additional notes]
Status: In Progress Completion: [X]%