957 B
957 B
Asset Import Checklist
Use this checklist when importing assets to Unreal Engine.
Pre-Import
- Asset follows naming convention
- Asset is in correct format (FBX, OBJ, etc.)
- Textures are prepared (correct resolution, format)
- UVs are unwrapped correctly
- Scale is correct (1:1)
Import Settings
- Nanite enabled (if applicable)
- LODs generated (if not using Nanite)
- Collision generated
- Import scale verified
- Material assignment configured
Post-Import
- Asset imported without errors
- Materials assigned correctly
- Textures display correctly
- Scale verified in level
- Performance acceptable
- Asset placed in correct folder
Validation
- Asset validated with
validate_assets.sh - Naming convention verified
- Folder structure correct
- Documentation updated (if needed)
Asset Name: [Name] Imported By: [Name] Date: [Date]