2.8 KiB
2.8 KiB
VR Setup - Dubai Metaverse
Overview
This document describes the VR setup using OpenXR for the Dubai Metaverse project (optional feature).
VR Support
Overview
VR support allows immersive exploration of the Dubai Metaverse using VR headsets.
Supported Headsets
- Meta Quest: Quest 2, Quest 3, Quest Pro
- HTC Vive: Vive, Vive Pro
- Valve Index: Index
- Other OpenXR: Any OpenXR-compatible headset
Setup
Plugin Installation
-
Enable Plugin:
- Edit > Plugins
- Search for "OpenXR"
- Enable plugin
- Restart editor
-
Verify Installation:
- Check plugin is active
- Verify OpenXR tools available
Project Settings
-
VR Settings:
- Edit > Project Settings > Engine > Rendering
- Enable VR support
- Configure VR settings
-
Input Settings:
- Configure VR input
- Map VR controller inputs
- Test VR input
VR Implementation
Player Setup
- VR Pawn: Create VR-specific pawn
- Motion Controllers: Set up motion controllers
- Teleportation: Implement teleportation movement
- UI: Adapt UI for VR
Movement
- Teleportation: Primary movement method
- Smooth Locomotion: Optional smooth movement
- Comfort Settings: Comfort settings (vignette, etc.)
Interaction
- VR Interactions: Adapt interactions for VR
- Hand Tracking: Use hand tracking (if available)
- Controller Input: Map controller inputs
Performance
VR Performance Targets
- Frame Rate: 90 FPS (required for VR)
- Resolution: Headset native resolution
- Latency: Low latency (<20ms)
Optimization
- Reduce Quality: Reduce quality if needed
- Optimize Rendering: Optimize for VR
- LODs: Use aggressive LODs
- Culling: Aggressive culling
Testing
VR Testing
- Headset Connection: Test headset connection
- Tracking: Test head/controller tracking
- Movement: Test movement systems
- Interactions: Test VR interactions
- Performance: Test VR performance
Troubleshooting
Common Issues
Issue: VR not working
- Solution: Check OpenXR plugin
- Solution: Verify headset connection
- Solution: Check VR settings
Issue: Performance issues
- Solution: Reduce quality settings
- Solution: Optimize for VR
- Solution: Use VR-specific optimizations
Issue: Motion sickness
- Solution: Add comfort settings
- Solution: Use teleportation
- Solution: Reduce movement speed
Documentation
VR Documentation
Document VR setup:
- Headset Support: Supported headsets
- Setup Process: VR setup process
- Controls: VR controls
- Performance: VR performance considerations
Version: 1.0 Last Updated: [Current Date]
Note: VR support is optional. The project can function without VR.