1.5 KiB
1.5 KiB
Progress Report - Week 5: Detailed Architecture + Materials
Date
[Date]
Week Overview
Primary building modeling (20-40 buildings) and material library creation.
Completed Tasks
Building Modeling
- Buildings 01-10 modeled
- Buildings 11-20 modeled
- Buildings 21-30 modeled
- Buildings 31-40 modeled (if needed)
- All buildings UV mapped
Material Library
- M_Building_Glass_4K material created
- M_Building_Concrete_4K material created
- M_Building_Metal_4K material created
- Material instances created for variations
Texturing
- Buildings 01-10 textured (4K)
- Buildings 11-20 textured (4K)
- Buildings 21-30 textured (4K)
- Buildings 31-40 textured (4K, if needed)
Shader Variations
- MFX_HeatHaze shader created
- MFX_Fingerprint shader created
- MFX_Weathering shader created
Global Decals
- Weathering decals created
- Crack decals created
- Signage decals created
- Decals applied to buildings
Progress Metrics
- Buildings Modeled: [X]/40
- Buildings Textured: [X]/40
- Materials Created: [X]/15
- Completion: [X]% (target: 70-80%)
Issues Encountered
Technical Issues
- [List any technical issues]
Blockers
- [List any blockers]
Next Steps
- Complete remaining buildings
- Finalize material library
- Begin Week 6: Lighting and atmosphere
Notes
[Additional notes]
Status: In Progress Completion: [X]%