2.9 KiB
2.9 KiB
Technical Specifications - Dubai Metaverse
Overview
This document provides final technical specifications for the Dubai Metaverse project.
Engine Specifications
Unreal Engine
- Version: 5.4
- Build: Latest stable
- Platform: Windows (Primary)
Engine Features
- Nanite: Enabled
- Lumen: Enabled (GI and Reflections)
- World Partition: Enabled
- Virtual Shadow Maps: Enabled
- Movie Render Queue: Enabled
- PCG: Enabled
- Chaos Physics: Enabled
- MetaHuman: Enabled
System Requirements
Development
- OS: Windows 10/11
- CPU: Intel i7-9700K / AMD Ryzen 7 3700X or better
- GPU: NVIDIA RTX 3070 / AMD RX 6800 XT or better (8GB+ VRAM)
- RAM: 32GB+
- Storage: 500GB+ SSD
Target (End User)
- OS: Windows 10/11
- CPU: Intel i5-10400 / AMD Ryzen 5 3600 or better
- GPU: NVIDIA RTX 3060 / AMD RX 6600 XT or better (6GB VRAM)
- RAM: 16GB
- Storage: 50GB available
Performance Specifications
Frame Rate
- Target: 60-90 FPS at 1440p/4K
- Minimum: 60 FPS
- Measurement: Unreal Insights
Memory
- GPU Memory: <12GB VRAM
- System RAM: <16GB
- Build Size: <50GB
Optimization
- Nanite: 100% static meshes use Nanite
- LODs: All non-Nanite assets have LODs
- Streaming: World Partition streaming optimized
- Materials: Optimized material complexity
Asset Specifications
Texture Resolution
- Hero Assets: 8K (8192x8192) - UDIM
- Primary Buildings: 4K (4096x4096)
- Background: 2K (2048x2048)
- Props: 1K-2K
Geometry
- Hero Assets: High-poly (Nanite)
- Primary Buildings: Optimized with LODs
- Background: Simplified with LODs
Materials
- Workflow: PBR (Physically Based Rendering)
- Texture Sets: Base Color, Normal, Roughness, Metallic, AO
- Format: BC7 (color), BC5 (normal)
System Specifications
Lighting
- Method: Lumen Global Illumination
- Reflections: Lumen Reflections
- Shadows: Virtual Shadow Maps
- Quality: Epic (or High if performance issues)
World
- Size: 3-6 blocks + hero landmark
- Streaming: World Partition
- Cell Size: 128m x 128m
- Data Layers: Organized by system
Rendering
- Resolution: 1440p/4K (playable), 8K (cinematic)
- Anti-Aliasing: Temporal AA
- Post-Process: Bloom, DOF, Color Grading
Build Specifications
Build Configuration
- Configuration: Shipping
- Platform: Windows
- Optimization: Full optimization
- Size: <50GB
Delivery
- Format: Windows executable
- Distribution: [Distribution method]
- Installation: Standard installation
Documentation
Complete Documentation
All systems are documented in the docs/ directory. See README.md for complete list.
Version: 1.0 Last Updated: [Current Date] Final Specs Date: [Date]