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# Progress Report - Week 5: Detailed Architecture + Materials
## Date
[Date]
## Week Overview
Primary building modeling (20-40 buildings) and material library creation.
## Completed Tasks
### Building Modeling
- [ ] Buildings 01-10 modeled
- [ ] Buildings 11-20 modeled
- [ ] Buildings 21-30 modeled
- [ ] Buildings 31-40 modeled (if needed)
- [ ] All buildings UV mapped
### Material Library
- [ ] M_Building_Glass_4K material created
- [ ] M_Building_Concrete_4K material created
- [ ] M_Building_Metal_4K material created
- [ ] Material instances created for variations
### Texturing
- [ ] Buildings 01-10 textured (4K)
- [ ] Buildings 11-20 textured (4K)
- [ ] Buildings 21-30 textured (4K)
- [ ] Buildings 31-40 textured (4K, if needed)
### Shader Variations
- [ ] MFX_HeatHaze shader created
- [ ] MFX_Fingerprint shader created
- [ ] MFX_Weathering shader created
### Global Decals
- [ ] Weathering decals created
- [ ] Crack decals created
- [ ] Signage decals created
- [ ] Decals applied to buildings
## Progress Metrics
- **Buildings Modeled**: [X]/40
- **Buildings Textured**: [X]/40
- **Materials Created**: [X]/15
- **Completion**: [X]% (target: 70-80%)
## Issues Encountered
### Technical Issues
- [List any technical issues]
### Blockers
- [List any blockers]
## Next Steps
1. Complete remaining buildings
2. Finalize material library
3. Begin Week 6: Lighting and atmosphere
## Notes
[Additional notes]
---
**Status**: In Progress
**Completion**: [X]%